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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type CheckpointState ¶
type CheckpointState string
const ( CheckpointStateRunning CheckpointState = "RUNNING" CheckpointStatePullBaseImageFailed CheckpointState = "PULL_BASE_IMAGE_FAILED" CheckpointStateContainerWaitReadyFailed CheckpointState = "CONTAINER_WAIT_READY_FAILED" CheckpointStateContainerCheckpointFailed CheckpointState = "CONTAINER_CHECKPOINT_FAILED" CheckpointStatePushCheckpointFailed CheckpointState = "PUSH_CHECKPOINT_FAILED" CheckpointStateCompleted CheckpointState = "COMPLETED" )
type CheckpointStatus ¶
type CheckpointStatus struct {
State CheckpointState
Message string
CompletedAt *time.Time
Port uint16
}
type MemStore ¶
type MemStore struct {
// contains filtered or unexported fields
}
func NewMemStore ¶
func NewMemStore() *MemStore
type Status ¶
type Status struct {
CheckpointStatus *CheckpointStatus
WorkloadStatus *WorkloadStatus
}
type WorkloadHealthStatus ¶
type WorkloadHealthStatus string
var ( WorkloadHealthStatusHealthy WorkloadHealthStatus = "HEALTHY" WorkloadHealthStatusUnhealthy WorkloadHealthStatus = "UNHEALTHY" )
type WorkloadState ¶
type WorkloadState string
var ( WorkloadStateCreating WorkloadState = "CREATING" WorkloadStateRunning WorkloadState = "RUNNING" WorkloadStateDeleted WorkloadState = "DELETED" WorkloadStateCreationFailed WorkloadState = "CREATION_FAILED" )
type WorkloadStatus ¶
type WorkloadStatus struct {
State WorkloadState
Port uint16
}
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