package
Version:
v0.0.0-...-9f1eebf
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Published: Jan 29, 2018
License: MIT
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Imports: 5
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Imported by: 0
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Documentation
¶
LoadShaders compiles a vertex and fragment shader from an asset, creates a
new OpenGL shader program, attaches the two shaders, and links the program.
LoadTexture reads texture data from memory and uploads it to a GPU texture
for use with OpenGL.
Source Files
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