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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Node ¶
type Node struct {
Key uint64
// val is a slice of byte slices because multiple values can
// generate the same simhash, and we need to handle those collisions.
Val [][]byte
}
Implements llrb.Item
type PersistedTree ¶
type PersistedTree struct {
Nodes []Node
}
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